Sammy has a similar perspective that I share about the original question.

A lot of objects eventually means a lot of instantiations.  Loading the
objects into shared scopes can alleviate this and it is common for CFers to
do so.

The one that I really try to hold true is domain modelling.  If you add a
method to a given component, does it really make sense to have that method
there?  Is it directly related to the domain of that component? Will the
method be reused by more than one componet to warrant some sort of
service/abstraction?  Can I reclassify more than one domain together to
alleviate duplicate code?

I am not insulting intelligence here, but what I mean by domain is the
overall scope or purpose of a object/component.

I shoot for domains that are relevant, compact and resuseable.

In short, can you reduce what you have and create more company and reuseable
componets?

Sorry that I cannot offer a quantitative measure.

Teddy

On 2/6/07, Sammy Larbi <[EMAIL PROTECTED]> wrote:

Hi Jaime,

Funny enough, I posted about this a little while back at

http://www.codeodor.com/index.cfm/2007/1/15/More-classes-in-other-languages-than-in-CF/877
.


I discussed more from the point of view of having fewer classes, and
thought that I may be subconciously writing bad code for two possible
reasons (well, I didn't re-read the post for this, but this is what I
think I said):

1) I may be concerned in the back of my head about the overhead
2) It may be just some bad habits in CF, as I tend to have many more
objects in Java (for instance)

-Sammy Larbi


Jaime Metcher wrote:
> Hi,
>
> When you're modelling your application, how much attention do you pay
> to minimizing the number of objects instantiated?  Obviously CF has a
> higher object creation overhead than some other languages.  OTOH, the
> gist of much OO practice (and many patterns) is to create lots of fine
> grained objects.   I often read that a typical noob error is creating
> too few objects with too many responsibilities.
>
> So, how often do you find yourself thinking "well, in Java or
> Smalltalk I'd do xyz, but in CF I'd better not because I'd end up with
> too many objects"?  Which is another way of asking to what extent we
> need to modify existing OO practices to allow for CF's limitations.
>
> A couple of points of reference:
> 1. This post was prompted by a discussion with Mark Mandel on the
> transferdev list.  I'd spotted an issue purely because of the massive
> slowdown that occurred when 700 objects were inadvertently created.
> That issue has been resolved, but it left me wondering, if I can't
> instantiate 700 objects how many can I create?  10?  50?  This has
> huge implications for how we architect our apps.
>
> 2. I have a Dolphin Smalltalk image that, from a fresh install,
> reports instantiating 160,000 objects.  Obviously with an object
> system this slick you don't worry much about throwing in a few hundred
> more.  Given that CF's comfort zone is probably a couple of orders of
> magnitude lower, maybe a lot of the standard advice on OO design just
> doesn't apply to CF?
>
> Any thoughts appreciated.
> Jaime Metcher
>
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--
Teddy R. Payne
G-Talk: [EMAIL PROTECTED]

Adobe Certified ColdFusion MX 7 Developer
Atlanta ColdFusion User Group (ACFUG)
Atlanta Flash & Flex User Group (AFFUG)


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