There is no difference, the same rules apply with regard to ensuring variables are local-scoped, etc.
On Wed, Apr 23, 2008 at 12:34 PM, Baz <[EMAIL PROTECTED]> wrote: > If there is a function that has been mixin'ed to a thousand live objects, > and each of those objects simultaneously invoked that function, what are the > performance, threading and variable collision ramifications? Does the > function get called like any other function would, in a multi-threaded > efficient manner? Are there locking issues that one must be aware of that > are different from regular functions? > > Cheers, > Baz > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "CFCDev" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cfcdev?hl=en -~----------~----~----~----~------~----~------~--~---
