There is no difference, the same rules apply with regard to ensuring
variables are local-scoped, etc.

On Wed, Apr 23, 2008 at 12:34 PM, Baz <[EMAIL PROTECTED]> wrote:

> If there is a function that has been mixin'ed to a thousand live objects,
> and each of those objects simultaneously invoked that function, what are the
> performance, threading and variable collision ramifications? Does the
> function get called like any other function would, in a multi-threaded
> efficient manner? Are there locking issues that one must be aware of that
> are different from regular functions?
>
> Cheers,
> Baz
>
>
> >
>

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