+1 to Peter Bell's reply.

I'm quite happy to have one of these deity objects (usually a server-
or application-scoped singleton referred to as a "kernel") but it
usually works out better for it to manage a whole pantheon of lesser
demi-gods who are then designed to do perform their role well (hail
Bacchus! More wine and cheese!)







On Tue, Jun 9, 2009 at 4:21 AM, Peter Bell <[email protected]> wrote:
>
> Delegate some of the objects responsibilities to a composed object or
> (if it fits better), split the object into multiple interacting
> objects with different responsibilities. Try to think about the Single
> Responsibility Principle and looking for highly cohesive, lightly
> coupled objects.
>
>
>
> On Jun 8, 2009, at 2:13 PM, Henry wrote:
>
>>
>> What techniques can one use when one found the # of methods in an
>> object is too high?
>>
>> Actually, when is it 'too high'?
>> >
>
>
> >
>

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