On 6 August 2014 14:54, Keno Fischer <[email protected]> wrote:
> Ah, I see, the driver calls llvm::Triple::normalize on the pass. Should I do 
> that on the client side in C++ then or should we put that later in clang, so 
> triple passed in through the C++ interface get normalized as well?

I think it is generally preferable to normalize as early as possible,
but I am not ever sure why the Triple type even represents non-normal
triples. Saleem, any thoughts?

Cheers,
Rafael
_______________________________________________
cfe-commits mailing list
[email protected]
http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits

Reply via email to