On 6 August 2014 14:54, Keno Fischer <[email protected]> wrote: > Ah, I see, the driver calls llvm::Triple::normalize on the pass. Should I do > that on the client side in C++ then or should we put that later in clang, so > triple passed in through the C++ interface get normalized as well?
I think it is generally preferable to normalize as early as possible, but I am not ever sure why the Triple type even represents non-normal triples. Saleem, any thoughts? Cheers, Rafael _______________________________________________ cfe-commits mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits
