================
Comment at: clang-tidy/ClangTidy.h:68-80
@@ -67,1 +67,15 @@
+ /// \brief Read a named option from the \c Context and parse it as bool.
+ ///
+ /// Reads the option with the check-local name \p LocalName from the
+ /// \c CheckOptions. If the corresponding key is not present, returns
+ /// \p Default.
+ bool get(StringRef LocalName, bool Default) const {
+ std::string Value = get(LocalName, "");
+ if (Value == "true")
+ return true;
+ if (Value == "false")
+ return false;
+ return Default;
+ }
+
----------------
alexfh wrote:
> klimek wrote:
> > alexfh wrote:
> > > klimek wrote:
> > > > Why do we want unknown values to give Default? If we do, we should put
> > > > it into the comments; can we rather make them given an error while
> > > > parsing, and then do:
> > > > return get(LocalName, Default ? "true" : "false") == "true";
> > > We can't error out early enough as check options are parsed after the
> > > configuration is read. So I don't currently see a better way than to fall
> > > back to default.
> > Fall back to false?
> Could you explain why this would be better?
If we catch the error in the config later on, and give a nice error, it doesn't
matter, and the code gets simpler.
If we cannot catch the error, I would like an explicitly given config to not
lead to different behavior depending on the default value; I find that
unexpected. Plus, I think it would make the code simpler.
http://reviews.llvm.org/D5602
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