Hi Everyone,

I am back again with the 3rd revision of the patch which adds an error 
diagnostic for when TLS variables exceed maximum TLS alignment.

This patch fixed 4 shortcomings.


1.      Dependent alignment check has been spun off into a static function 
called hasDependentAlignment

2.      Redundant code on checking for reference type and getting its pointee 
type has been removed.

3.      Improved diagnostic to show the requested alignment of the variable

4.      Added a Run line in the test to ensure x86_64-linux-gnu works the same 
as before.


Many thanks to the peer reviewers out there.

Sincerely,
Charles Li


From: [email protected] [mailto:[email protected]] On Behalf Of Richard Smith
Sent: Thursday, April 16, 2015 4:41 PM
To: Li, Charles
Cc: [email protected]; Domizioli, Dario
Subject: Re: Proposed patch (2nd revision) adds TLS Max Alignment diagnostic

+  if (const unsigned MaxAlign = Context.getTargetInfo().getMaxTLSAlign()) {
+    for (auto *I : VD->specific_attrs<AlignedAttr>()) {
+      if (I->isAlignmentDependent())
+        return;

Do not return here. You're in the middle of a function that does a bunch of 
other checks after this point. Perhaps factor out a static 
hasDependentAlignment helper function?

+    }
+
+    if (VD->getTLSKind()) {
+      QualType T = VD->getType();
+      if (const ReferenceType *RT = T->getAs<ReferenceType>())
+        T = Context.getPointerType(RT->getPointeeType());

This code is redundant. The only place you use T is when you detect whether 
it's dependent:

+      if (!T->isDependentType()) {

... which is unaffected by whether it's a pointer or a reference type.


+def err_tls_var_aligned_over_maximum : Error<
+  "alignment of thread-local variable %0 is greater than the maximum supported 
"
+  "alignment (%1) for a thread-local variable on this target">;

Maybe include the requested alignment of the variable in this error?


+// RUN: %clang_cc1 -triple x86_64-scei-ps4 -fsyntax-only -verify %s

Please also add something like

// RUN: %clang_cc1 -triple x86_64-linux-gnu -fsyntax-only %s

... to verify that we don't emit any diagnostics for the case where we don't 
have an alignment limit.

On Wed, Apr 15, 2015 at 4:04 PM, Li, Charles 
<[email protected]<mailto:[email protected]>> wrote:
Hi Everyone,

We have updated the proposed patch which adds an error diagnostic for when TLS 
variables exceed maximum TLS alignment.
This update takes care of the case where alignment is dependent. It also 
removed the unnecessary getBaseElementType() call.

Sincerely,
Charles Li



From: Li, Charles
Sent: Friday, April 03, 2015 3:21 PM
To: 'David Majnemer'
Cc: [email protected]<mailto:[email protected]>
Subject: RE: Proposed patch adds TLS Max Alignment diagnostic

Hi David,


Oops, we didn’t think of the case where the alignment could be a template 
parameter.
I currently don’t have a clue to fix this.
Any hint would be greatly welcome.

On why we used BaseT instead of T.
I think we originally added
  QualType BaseT = Context.getBaseElementType(T);
Just be to conservative as we don’t fully understand how LLVM’s type system 
when it comes to templates.
I have re-ran clang replacing BaseT with T and did not notice any regressions.
So I will take out BaseT for the next revision of the patch.


Cheers,
Charles Li


From: David Majnemer [mailto:[email protected]]
Sent: Wednesday, April 01, 2015 7:08 PM
To: Li, Charles
Cc: [email protected]<mailto:[email protected]>
Subject: Re: Proposed patch adds TLS Max Alignment diagnostic

Hi Charles,

Your patch doesn't handle cases where the alignment is dependent, getDeclAlign 
doesn't want to be called in such cases:
template <int N>
struct S {
  static int __thread __attribute__((aligned(N))) x;
};

Also, why do you use BaseT->isDependentType() instead of T->isDependentType()?

On Wed, Apr 1, 2015 at 4:57 PM, Li, Charles 
<[email protected]<mailto:[email protected]>> wrote:
Hi Clang developers,

We here at Sony PlayStation have a proposed patch which adds an error 
diagnostic for when TLS variables exceed maximum TLS alignment.
Please note this patch does not affect normal maximum alignments.
This TLS maximum alignment check is currently only turned on for PS4 but could 
potentially be used for other platforms.

Sincerely,
Charles Li


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Description: MaxTLSAlign3.patch

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