================
Comment at: lib/CodeGen/CGClass.cpp:1296-1302
@@ -1295,5 +1295,9 @@
{
+ // Give up if the destructor is not accessible.
+ if (!BaseClassDecl->getDestructor())
+ return false;
+
// If the destructor is trivial we don't have to check anything else.
if (BaseClassDecl->hasTrivialDestructor())
return true;
----------------
I suspect you want to reorder these checks. The triviality check is a bittest,
and getDestructor() may perform lookup.
http://reviews.llvm.org/D10508
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