> On Jul 8, 2015, at 9:03 AM, Manuel Klimek <[email protected]> wrote:
>
> On Wed, Jul 8, 2015 at 5:53 PM Adrian Prantl <[email protected]
> <mailto:[email protected]>> wrote:
> > On Jul 8, 2015, at 5:04 AM, Manuel Klimek <[email protected]
> > <mailto:[email protected]>> wrote:
> >
> > Daniel pointed out this introduces a new dependency onto codegen from tools
> > that only need to parse - was this somehow already there earlier? What does
> > this buy us? (I'm probably missing something :)
> >
>
> For module debugging we want to emit debug info for the data types defined by
> a clang module alongside the serialized clang ast when building pch/pcm
> files. This way we can avoid emitting tons of redundant types in the debug
> info of each object that was built against the module.
>
> A tool that wants to parse *and* make use of clang modules or precompiled
> headers produced by clang will need to link against codegen. Tools that don’t
> want/need clang modules, or can use a separate module cache can continue to
> use the RawPCHContainerOperations without introducing any extra dependency.
> This currently true for all of clang-tools-extra, for example.
>
> Thanks for explaining, that makes sense. Does debug info really need the full
> codegen library or only parts of it? (I have no idea how that part works ;)
I could be possible to split out CGDebugInfo, ObjectFilePCHContainerOperations,
and BackendUtil into a separate library but looking at the include list in
CGDebugInfo it looks like that would also pull in CGBlocks, CGCXXABI,
CGObjCRuntime, CodeGenFunction, and CodeGenModule and I think then there is not
that much left.
It’s not impossible to split off a data-types-only CGDebugInfo base class to
get rid of most of these dependencies, but that’s a larger project.
-- adrian
_______________________________________________
cfe-commits mailing list
[email protected]
http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits