On Dec 14, 2009, at 12:55 PM, Ken Dyck wrote:

> As discussed earlier [1] (apologies for the delay), the attached patch
> introduces CharUnits, an opaque value class for quantities with
> character units.
> 
> It uses an int64_t to represent the quantity, has a named constructor, a
> single explicit conversion to a int64_t, and basic arithmetic,
> comparison, and relational operators. It is intended as a return type
> for ASTContext::getTypeSizeInBytes() and other methods that return
> sizes, offsets and alignments in character units.
> 
> Comments welcome.

Looks great, thanks!  It'd be nice if you could completely eliminate the 
abstraction overhead, which should be straightforward:  just (1) use 
CharUnits() instead of Zero and (2) define that lonesome operator* in the 
header (with 'inline' to satisfy the linker).

John.
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