On Sat, Oct 9, 2010 at 4:39 AM, Sebastian Redl <[email protected]> wrote: > > On 08.10.2010, at 18:31, Francois Pichet wrote: > >> First: Microsoft attributes are not C+0X attributes. >> >> This patch is very important to parse MSVC headers >> Up to now i had used the flag -D_USE_ATTRIBUTES_FOR_SAL to disable >> attributes while parsing MSVC headers with clang. >> Now I removed that option and this is the patch needed to remove 1000+ >> errors. >> >> Microsoft attributes exist in C and C++. >> MS attributes are used for COM programming and also to give >> information to the MSVC code analyzer. >> This patch just add parsing support for attributes, the attributes are >> basically skipped. That's sufficient for now I think. We gonna walk >> before we run. >> >> example : >> >> [returnvalue:SA_Post(MustCheck=SA_Yes)] int __cdecl >> _isctype([SA_Pre(Null=SA_No)] >> [SA_Pre(Deref=1,Valid=SA_Yes,Access=SA_Read)] int _C, >> [SA_Pre(Null=SA_No)] [SA_Pre(Deref=1,Valid=SA_Yes,Access=SA_Read)] int >> _Type); > > What happens if someone enables Microsoft extensions in Objective-C mode? > Those attributes could be easily confused with a message send. >
I am not very familiar with Objective C but who wants to enable Microsoft extensions in Objective C mode? To port a Windows game to iPhone? Is it something we want to support? _______________________________________________ cfe-commits mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits
