I know vectors aren't part of C11/C++11, but doesn't this violate the
memory model? In particular, doesn't it introduce spurious stores?

Forgive me if there's some context behind this that I'm missing which
makes this concern irrelevant.

--Sean Silva

On Tue, Jul 17, 2012 at 3:46 PM, Tanya Lattner <[email protected]> wrote:
> This patch treats vectors of size 3 like size 4 when loading and store which 
> in turn will cause more optimal code to be emitted by the backend. I've 
> included a test case.
>
> Please review.
>
> Thanks,
> Tanya
>
>
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