On Nov 1, 2012, at 3:59 PM, Matt Beaumont-Gay <[email protected]> wrote:

> On Thu, Nov 1, 2012 at 3:48 PM, NAKAMURA Takumi <[email protected]> wrote:
>> 2012/11/2 jahanian <[email protected]>:
>>> 
>>> On Nov 1, 2012, at 1:26 PM, Matt Beaumont-Gay <[email protected]> wrote:
>>> 
>>>> Author: matthewbg
>>>> Date: Thu Nov  1 15:26:42 2012
>>>> New Revision: 167249
>>>> 
>>>> URL: http://llvm.org/viewvc/llvm-project?rev=167249&view=rev
>>>> Log:
>>>> Silence -Wformat on platforms where uint64_t is unsigned long.
>>> 
>>> Thank you.
>>> - Fariborz
>>> 
>>>> 
>>>> Modified:
>>>>   cfe/trunk/lib/CodeGen/CGObjCMac.cpp
>>>> 
>>>> Modified: cfe/trunk/lib/CodeGen/CGObjCMac.cpp
>>>> URL: 
>>>> http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/CodeGen/CGObjCMac.cpp?rev=167249&r1=167248&r2=167249&view=diff
>>>> ==============================================================================
>>>> --- cfe/trunk/lib/CodeGen/CGObjCMac.cpp (original)
>>>> +++ cfe/trunk/lib/CodeGen/CGObjCMac.cpp Thu Nov  1 15:26:42 2012
>>>> @@ -2353,7 +2353,7 @@
>>>>    // Block variable layout instruction has been inlined.
>>>>    if (CGM.getLangOpts().ObjCGCBitmapPrint) {
>>>>      printf("\n Inline instruction for block variable layout: ");
>>>> -      printf("0x0%llx\n", Result);
>>>> +      printf("0x0%llx\n", (unsigned long long)Result);
>> 
>> PRIx64 may be preferred rather than casting for uint64_t.
> 
> I personally dislike the PRI* macros, but if the community consensus
> is otherwise, that's fine :)

I personally prefer the explicit type cast; instead of chasing down what PRIx64 
is. But...
- fariborz


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