On Apr 2, 2013, at 19:48 , Anna Zaks <[email protected]> wrote:

> 
> On Apr 2, 2013, at 6:42 PM, Jordan Rose <[email protected]> wrote:
> 
>> 
>> On Apr 2, 2013, at 10:11 , Anna Zaks <[email protected]> wrote:
>> 
>>> 
>>> On Apr 1, 2013, at 6:44 PM, Jordan Rose <[email protected]> wrote:
>>> 
>>>> 
>>>> On Apr 1, 2013, at 18:28 , Anna Zaks <[email protected]> wrote:
>>>> 
>>>>> +        // Note: the last argumet is false here because these are
>>>>> +        // non-top-level regions.
>>>> 
>>>> Typo: "agument".
>>>> 
>>>> 
>>>> This is fine for now, but I hope we can kill the three sets of 
>>>> regions...they're already a bit hard to follow.
>>>> 
>>>> - top-level non-const regions (passed to checkRegionChanges and 
>>>> checkPointerEscape)
>>>> - all non-const regions (passed to checkRegionChanges and 
>>>> checkPointerEscape)
>>>> - top-level const regions (passed to checkPointerEscape's const variant)
>>>> 
>>>> - all const regions (we currently don't model this but we might some day)
>>>> 
>>>> I guess we save a little bit of effort by caching the top-level regions in 
>>>> a list instead of extracting them from the CallEvent again,
>>> 
>>> I did implement the other approach first - where we construct the top level 
>>> sets in users when they need them instead of passing them around. The code 
>>> looked much more complex and less maintainable. So I've reimplemented this 
>>> to let RegionStore populate those regions. I like it much better. Here are 
>>> the additional benefits to the one mentioned above:
>>>  - This way the abstraction is right - the users rely on the info from 
>>> RegionStore invalidation authority, instead of recalculating the top-level 
>>> sets themselves.
>>>  - Top level regions are not only call arguments, but should also include 
>>> "extra invalidated values" (self and this), so their computation is complex.
>>>  - If we ever add a new top level region, we don't need to change the logic 
>>> in multiple places.
>>> 
>>>> but I'm not sure it's worth the additional complexity in either 
>>>> notifyCheckersOfPointerEscape or checkRegionChanges.
>>> 
>>> ? With the current approach we added complexity only to RegionStore, 
>>> instead of adding it to the users. notifyCheckersOfPointerEscape has to 
>>> differentiate between the regions. Hopefully, checkRegionChanges can be 
>>> completely removed after we remove the calls to it from RetainCountChecker; 
>>> and migrate the checker to use pointer escape callback. After that is done, 
>>> none of the checkers will have to reason about the regions. 
>> 
>> "Top-level regions" doesn't have any actual meaning—it's only used for 
>> RetainCountChecker, and when I invented it for that it meant "arguments, 
>> plus the receiver I guess". But I see your point that that "plus the 
>> receiver" is more work than callers should have to do. Thanks for the 
>> explanation of the thought process.
>> 
>> (Maybe I'd be happier if the top-level and non-top-level sets were tied 
>> together in a struct, but that can wait until we support non-top-level const 
>> regions.)
>> 
> 
> Yes, wrapping these in a struct would be better. However, RetainCountChecker 
> aside, there is only notifyCheckersOfPointerEscape that consumes the extra 
> region (and it does need to know the difference between top-level and not).

Well, in theory...in practice, no one's taking advantage of it!

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