Author: adrian
Date: Thu May 2 12:30:16 2013
New Revision: 180931
URL: http://llvm.org/viewvc/llvm-project?rev=180931&view=rev
Log:
Use a more idiomatic way to disable debug locations.
Modified:
cfe/trunk/lib/CodeGen/CGBlocks.cpp
Modified: cfe/trunk/lib/CodeGen/CGBlocks.cpp
URL:
http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/CodeGen/CGBlocks.cpp?rev=180931&r1=180930&r2=180931&view=diff
==============================================================================
--- cfe/trunk/lib/CodeGen/CGBlocks.cpp (original)
+++ cfe/trunk/lib/CodeGen/CGBlocks.cpp Thu May 2 12:30:16 2013
@@ -1169,11 +1169,9 @@ CodeGenFunction::GenerateBlockFunction(G
Alloca->setAlignment(Align);
// Set the DebugLocation to empty, so the store is recognized as a
// frame setup instruction by llvm::DwarfDebug::beginFunction().
- llvm::DebugLoc Empty;
- llvm::DebugLoc Loc = Builder.getCurrentDebugLocation();
- Builder.SetCurrentDebugLocation(Empty);
+ Builder.DisableDebugLocations();
Builder.CreateAlignedStore(BlockPointer, Alloca, Align);
- Builder.SetCurrentDebugLocation(Loc);
+ Builder.EnableDebugLocations();
BlockPointerDbgLoc = Alloca;
}
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