Yes. I'm not sure how useful getAllCompileCommands is anyway (it was somebody 
else who really wanted that), as for large enough build systems it basically 
always is the wrong choice - if anything, we should provide a layer to "run 
sharded on all files in the compilation database", which then could create 
processes and parallelity as needed. Calling getAllCompileCommands seems almost 
always like the wrong approach (unless you know you have a small project).

http://llvm-reviews.chandlerc.com/D2121
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