On Fri, Dec 27, 2013 at 11:39 AM, Chandler Carruth <[email protected]>wrote:

>
> On Fri, Dec 27, 2013 at 2:10 AM, Kostya Serebryany <[email protected]> wrote:
>
>> +  // This function may be called only a small fixed amount of times per
>> each
>> +  // invocation, otherwise we do actually have a leak which we want to
>> report.
>> +  // If this function is called more than kGraveYardMaxSize times, the
>> pointers
>> +  // will not be properly buried and a leak detector will report a leak,
>> which
>> +  // is what we want in such case.
>>
>
> Interesting. I didn't realize it was going to be *that* tightly bounded.
>
> This makes me wonder if the whole disable free thing should just be
> removed at this point.
>
I am all for it, --disable-free looks like a hack and we did not see any
compile-time loss from removing it (measure on bootstrap).


> Back in the day, we didn't so carefully use a BumpPtrAllocator in the
> ASTContext. Today, we might be fine to call free 10 times.
>

But this is not 10 calls to free. This is 10-ish calls to delete, where the
DTOR destructs other objects and so on. It may call much more than 10 frees.
Still, see above.


> Anyways, not trying to shift the goal posts; I mostly wanted to mention it
> in case someone gets some time to look into removing all of the leak stuff.
>
>
>> +  static const size_t kGraveYardMaxSize = 16;
>> +  static const void *GraveYard[kGraveYardMaxSize];
>> +  static llvm::sys::cas_flag GraveYardSize;
>>
>
> Do these being function-local statics defeat the purpose of using a basic
> atomic increment? I can't recall if we correctly eliminate the cxa_guard in
> these cases...
>
We will not have  cxa_guard here because there is no dynamic init -- both
objects (the size and the array) are linker-initialized.
Atomic increment is here for the future case when clang becomes
multi-threaded.
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