On Feb 27, 2014, at 8:00 AM, Argyrios Kyrtzidis <[email protected]> wrote:

> 
> On Feb 27, 2014, at 4:43 AM, Manuel Klimek <[email protected]> wrote:
> 
>> On Thu, Feb 27, 2014 at 1:37 PM, Manuel Klimek <[email protected]> wrote:
>> On Wed, Feb 12, 2014 at 11:22 PM, Douglas Gregor <[email protected]> wrote:
>> 
>> On Feb 12, 2014, at 2:21 PM, Rafael Ávila de Espíndola 
>> <[email protected]> wrote:
>> 
>> >
>> >
>> > ================
>> > Comment at: include/clang/Basic/FileManager.h:122
>> > @@ -121,2 +121,3 @@
>> > class FileManager : public RefCountedBase<FileManager> {
>> > +  IntrusiveRefCntPtr<AbstractFileSystem> FS;
>> >   FileSystemOptions FileSystemOpts;
>> > ----------------
>> > Why is the reference count necessary? Given its nature I would expect the 
>> > FS to outlive the file manger, in which case the FileManager could have 
>> > just a pointer to the FileSystem.
>> 
>> 
>> The FS is likely to get shared among a number of FileManagers in different 
>> compiler instances within a thread. Yes, we could try to establish and 
>> maintain relationships among these, but it’s simpler and costs us 
>> effectively nothing to make this ref-counted.
>> 
>> Just to follow up:
>> I found one more argument against making this ref-counted:
>> The constructor of FileManager that uses the default "real" file system is 
>> now actively thread hostile (you cannot create a FileManager per thread 
>> without locking). I think that's rather unexpected.
>> 
>> And even worse, because RealFileSystem is an implementation detail, and 
>> getRealFileSystem returns a ref counted pointer by value, I cannot see any 
>> way to get me a RealFileSystem without locking.
>> 
> 
> I propose we introduce a RefCountedBase that is using atomic reference count 
> (either change RefCountedBase or add a new class), and have FileSystem use 
> that.
> 

Makes sense to me.  Manuel, does this address your concern?

Ben

>> Cheers,
>> /Manuel

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