On Mar 28, 2014, at 4:42 PM, Richard Smith <[email protected]> wrote:

> On Fri, Mar 28, 2014 at 3:27 PM, Ben Langmuir <[email protected]> wrote:
> Hi Richard,
> 
> 
> On Mar 28, 2014, at 2:45 PM, Richard Smith <[email protected]> wrote:
> 
>> On Fri, Mar 28, 2014 at 1:12 PM, Ben Langmuir <[email protected]> wrote:
>> This patch allows multiple modules that have the same name to coexist in the 
>> module cache.  To differentiate between two modules with the same name, we 
>> will consider the path the module map file that they are defined by* part of 
>> the ‘key’ for looking up the precompiled module (pcm file).  Specifically, 
>> this patch renames the precompiled module (pcm) files from
>> 
>> cache-path/<module hash>/Foo.pcm
>> 
>> to
>> 
>> cache-path/<module hash>/Foo-<hash of module map path>.pcm
>> 
>> From a high level, I don't really see why we need a second hash here. 
>> Shouldn't the -I options be included in the <module hash>? If I build the 
>> same module with different -I flags, that should resolve to different .pcm 
>> files, regardless of whether it makes the module name resolve to a different 
>> module.map file.
> 
> If we include the -I options in the module hash, we will explode the number 
> of module compilations needed.  The following should all be able to share a 
> module ‘A’.
> 
> I really don't think they should, if that second -I path is used in any way 
> when building module 'A’.
> 
> clang -fmodules -I /path/to/A -I /path/to/B some_file.c
> clang -fmodules -I /path/to/A -I /path/to/C some_file2.c
> clang -fmodules -I /path/to/A -I /path/to/D some_file3.c
> 
> I would think a better solution here would be to not have that second -I path 
> in header search when building module A (and thus not include it in the hash 
> for a principled reason).
> 
> Ultimately, each module should have its own header search path -- the model 
> of one set of include paths for the entire TU (with that include path 
> potentially causing some libraries to find the wrong files) is a broken, 
> antiquated legacy of the non-modules world. 

I agree with this in principle - having a predictable context for building the 
modules would solve a lot of problems.  However, that seems to only work for 
semantic import (@import, not #include), which is the less common case for us 
at the moment.  

> In the short term, we should probably drop all header search paths that are 
> before the path in which the module map was found.

To be clear, this has the same correctness problem as my approach - the header 
search paths that come before the module map may still change the content of 
the module, especially if the module depends on other modules.

In general, adding the -I options is brittle when precompiled headers are 
involved. Since you likely don’t have exactly the same -I options when building 
your PCH as when you use it (you likely have fewer -I paths when building the 
PCH if it is being widely used) you could potentially have different module 
hashes in the PCH and in the main file, which leads to trying to load multiple 
copies of a module from different paths.  I ran into this when I tried to 
naively add all of the -I options to the module hash.  The heuristic you 
suggested for dropping the earlier paths might help here, but it would be 
required for correctness, not merely as an optimization.

I am also not sure what effect this would have on the global module index, 
since the set of modules to load would span multiple hash-directories and we 
would need to avoid looking at incompatible modules.  I’m not sure if this is a 
problem or not.

Any thoughts?

Ben

> 
>> Are you trying to cope with the case where the -I path finds multiple 
>> module.map files defining the same module (where it's basically chance which 
>> one will get built and used)? I don't really feel like this is the right 
>> solution to that problem either -- we should remove the 'luck' aspect and 
>> use some sane mechanism to determine which module.map files are loaded, and 
>> in what order.
> 
> Nope - that is not being addressed.
> 
>> 
>> Is this addressing some other case?
>> 
> 
> See above.
> 
>>  
>> In addition, I’ve taught the ASTReader to re-resolve the names of imported 
>> modules during module loading so that if the header search context changes 
>> between when a module was originally built and when it is loaded we can 
>> rebuild it if necessary.  For example, if module A imports module B
>> 
>> first time:
>> clang -I /path/to/A -I /path/to/B …
>> 
>> second time:
>> clang -I /path/to/A -I /different/path/to/B …
>> 
>> will now rebuild A as expected.
>> 
>> 
>> * in the case of inferred modules, we use the module map file that *allowed* 
>> the inference, not the __inferred_module.map file, since the inferred file 
>> path is the same for every inferred module.
>> 
>> 
>> Review comments on the patch itself:
>> 
>>  +  /// the inferrence (e.g. contained 'module *') rather than the virtual
>> 
>> Typo 'inference', 'Module *'.
>> 
>> +  /// For an explanaition of \p ModuleMap, see Module::ModuleMap.
>> 
>> Typo 'explanation'.
>> 
>> +  // safe becuase the FileManager is shared between the compiler instances.
>> 
>> Typo ‘because'
> 
> Thanks for catching the embarrassing quantity of typos :)
> 
>> 
>> +  // the inferred module. If this->ModuleMap is nullptr, then we are using
>> +  // -emit-module directly, and we cannot have an inferred module.
>> 
>> I don't understand what this comment is trying to say. If we're using 
>> -emit-module, then we were given a module map on the command-line; should 
>> that not be referred to by this->ModuleMap? (Also, why 'this->'?) How can a 
>> top-level module be inferred? Is that a framework-specific thing?
> 
> Hmm, I don’t recall why I didn’t just pass in the InputFile as the module 
> map.  I’ll do that.
> 
> Yes, AFAIK only framework modules can be inferred at the top-level.
> 
>> 
>> +    StringRef ModuleMap = this->ModuleMap ? this->ModuleMap->getName() : 
>> InFile;
>> 
>> Please pick a different variable name rather than shadowing a member of 
>> '*this' here.
> 
> Will do.
> 
>> 
>> +    // Construct the name <ModuleName>-<hash of ModuleMapPath>.pcm which 
>> should
>> +    // be globally unique to this particular module.
>> +    llvm::APInt Code(64, llvm::hash_value(ModuleMapPath));
>> +    SmallString<128> HashStr;
>> +    Code.toStringUnsigned(HashStr);
>> 
>> Use base 36, like the module hash.
> 
> I could have sworn I did… must have got lost along the way.  Will do.
> 
> 

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