I'm still not sold on undefbehavior.DeadReferenced. Except for the `delete`, 
none of these are actually trying to use the old object...they're using the 
//new// object. (In some cases incorrectly, but still.) Using the old object 
would involve just calling the destructor, or keeping a pointer to a field 
within the object, or similar.

http://reviews.llvm.org/D3457



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