nikic added a comment. This change causes a ~0.5% compile-time regressions: http://llvm-compile-time-tracker.com/compare.php?from=5b18b6e9a84d985c0a907009fb71de7c1943bc88&to=60c642e74be6af86906d9f3d982728be7bd4329f&stat=instructions This is quite a lot as these things go, so it would be great if you could double check if there's any optimization potential here. In particular I'm wondering why this affects normal builds so much, even though they (presumably?) don't use any veclib at all.
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