kpn added inline comments.

================
Comment at: clang/lib/CodeGen/CGExprScalar.cpp:2992
     // floating point environment in the loop.
+//XXX true?
     llvm::BasicBlock *startBB = Builder.GetInsertBlock();
----------------
mibintc wrote:
> did you mean to leave this here? (blame shows the fixme comment dates from 
> 2012)
I was hoping someone knew what "floating point environment" is relevant here. 
From reading the commit message it doesn't sound like it matters to us, but I 
thought I'd flag it anyway.

No, I wasn't planning on committing with this comment.


================
Comment at: clang/lib/CodeGen/CGExprScalar.cpp:3006
 
+  CodeGenFunction::CGFPOptionsRAII FPOptsRAII(CGF, OpInfo.FPFeatures);
   SourceLocation Loc = E->getExprLoc();
----------------
mibintc wrote:
> What's the rule to follow about when we need to FPOptsRAII? 
It is used on the border between code that has the AST node and code that 
doesn't. If any code below this point might use the constrained floating point 
intrinsics then the FPOptsRAII is needed.

Sometimes this border is at a call to the IRBuilder. Sometimes it's buried 
elsewhere. The hope is that by having the location be defined there we can at 
some point audit to verify we have it everywhere we should.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D92596/new/

https://reviews.llvm.org/D92596

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