hokein added inline comments.

================
Comment at: include-fixer/tool/ClangIncludeFixer.cpp:252
@@ +251,3 @@
+    assert(!HeaderInfos.empty());
+    // Only accept an unique header.
+    bool IsUniqueHeader = std::equal(
----------------
bkramer wrote:
> In that case adjacent_find was the right choice, but std::equal also works, I 
> read this wrong. There are multiple ways of doing this using standard 
> algorithms and none of them is really obvious. Please add a comment here that 
> you're checking that all elements are equal.
Done. To me, `equal` is more obvious than `adjacent_find`.


http://reviews.llvm.org/D22299



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