pow2clk added a comment.

A very minor suggestion. This looks pretty straightforward.



================
Comment at: clang/test/CodeGenHLSL/builtins/sqrt.hlsl:6
+// RUN:   dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes \
+// RUN:   -o - | FileCheck %s --check-prefix=NO_HALF
+
----------------
The -fnative-half-type suggests that you're readying this for when 16-bit types 
are available. That's fine, but in the spirit of starting as early as possible 
as we tend to do with these, you might want to target shadermodel6.2 instead 
since that's where they were introduced and sqrt is as old as HLSL 1.0 AFAIK.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D132711/new/

https://reviews.llvm.org/D132711

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