This revision was automatically updated to reflect the committed changes.
xiongji90 marked an inline comment as done.
Closed by commit rG2ed77846a916: This patch adds doc for __builtin_flt_rounds 
and __builtin_set_flt_rounds (authored by xiongji90).

Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D146188/new/

https://reviews.llvm.org/D146188

Files:
  clang/docs/LanguageExtensions.rst
  clang/docs/UsersManual.rst


Index: clang/docs/UsersManual.rst
===================================================================
--- clang/docs/UsersManual.rst
+++ clang/docs/UsersManual.rst
@@ -1787,6 +1787,48 @@
    * ``16`` - Forces ``_Float16`` operations to be emitted without using excess
      precision arithmetic.
 
+.. _floating-point-environment:
+
+Accessing the floating point environment
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Many targets allow floating point operations to be configured to control things
+such as how inexact results should be rounded and how exceptional conditions
+should be handled. This configuration is called the floating point environment.
+C and C++ restrict access to the floating point environment by default, and the
+compiler is allowed to assume that all operations are performed in the default
+environment. When code is compiled in this default mode, operations that depend
+on the environment (such as floating-point arithmetic and `FLT_ROUNDS`) may 
have
+undefined behavior if the dynamic environment is not the default environment; 
for
+example, `FLT_ROUNDS` may or may not simply return its default value for the 
target
+instead of reading the dynamic environment, and floating-point operations may 
be
+optimized as if the dynamic environment were the default.  Similarly, it is 
undefined
+behavior to change the floating point environment in this default mode, for 
example
+by calling the `fesetround` function.
+C provides two pragmas to allow code to dynamically modify the floating point 
environment:
+
+- ``#pragma STDC FENV_ACCESS ON`` allows dynamic changes to the entire floating
+  point environment.
+
+- ``#pragma STDC FENV_ROUND FE_DYNAMIC`` allows dynamic changes to just the 
floating
+  point rounding mode.  This may be more optimizable than ``FENV_ACCESS ON`` 
because
+  the compiler can still ignore the possibility of floating-point exceptions 
by default.
+
+Both of these can be used either at the start of a block scope, in which case
+they cover all code in that scope (unless they're turned off in a child scope),
+or at the top level in a file, in which case they cover all subsequent function
+bodies until they're turned off.  Note that it is undefined behavior to enter
+code that is *not* covered by one of these pragmas from code that *is* covered
+by one of these pragmas unless the floating point environment has been restored
+to its default state.  See the C standard for more information about these 
pragmas.
+
+The command line option ``-frounding-math`` behaves as if the translation unit
+began with ``#pragma STDC FENV_ROUND FE_DYNAMIC``. The command line option
+``-ffp-model=strict`` behaves as if the translation unit began with ``#pragma 
STDC FENV_ACCESS ON``.
+
+Code that just wants to use a specific rounding mode for specific floating 
point
+operations can avoid most of the hazards of the dynamic floating point 
environment
+by using ``#pragma STDC FENV_ROUND`` with a value other than ``FE_DYNAMIC``.
+
 .. _crtfastmath.o:
 
 A note about ``crtfastmath.o``
Index: clang/docs/LanguageExtensions.rst
===================================================================
--- clang/docs/LanguageExtensions.rst
+++ clang/docs/LanguageExtensions.rst
@@ -3324,7 +3324,7 @@
 
    double __builtin_canonicalize(double);
    float __builtin_canonicalizef(float);
-   long double__builtin_canonicalizel(long double);
+   long double __builtin_canonicalizel(long double);
 
 Returns the platform specific canonical encoding of a floating point
 number. This canonicalization is useful for implementing certain
@@ -3332,6 +3332,28 @@
 <https://llvm.org/docs/LangRef.html#llvm-canonicalize-intrinsic>`_ for
 more information on the semantics.
 
+``__builtin_flt_rounds`` and ``__builtin_set_flt_rounds``
+---------------------------------------------------------
+
+.. code-block:: c
+
+   int __builtin_flt_rounds();
+   void __builtin_set_flt_rounds(int);
+
+Returns and sets current floating point rounding mode. The encoding of returned
+values and input parameters is same as the result of FLT_ROUNDS, specified by C
+standard:
+- ``0``  - toward zero
+- ``1``  - to nearest, ties to even
+- ``2``  - toward positive infinity
+- ``3``  - toward negative infinity
+- ``4``  - to nearest, ties away from zero
+The effect of passing some other value to ``__builtin_flt_rounds`` is
+implementation-defined. ``__builtin_set_flt_rounds`` is currently only 
supported
+to work on x86, x86_64, Arm and AArch64 targets. These builtins read and modify
+the floating-point environment, which is not always allowed and may have 
unexpected
+behavior. Please see the section on `Accessing the floating point environment 
<https://clang.llvm.org/docs/UsersManual.html#accessing-the-floating-point-environment>`_
 for more information.
+
 String builtins
 ---------------
 


Index: clang/docs/UsersManual.rst
===================================================================
--- clang/docs/UsersManual.rst
+++ clang/docs/UsersManual.rst
@@ -1787,6 +1787,48 @@
    * ``16`` - Forces ``_Float16`` operations to be emitted without using excess
      precision arithmetic.
 
+.. _floating-point-environment:
+
+Accessing the floating point environment
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Many targets allow floating point operations to be configured to control things
+such as how inexact results should be rounded and how exceptional conditions
+should be handled. This configuration is called the floating point environment.
+C and C++ restrict access to the floating point environment by default, and the
+compiler is allowed to assume that all operations are performed in the default
+environment. When code is compiled in this default mode, operations that depend
+on the environment (such as floating-point arithmetic and `FLT_ROUNDS`) may have
+undefined behavior if the dynamic environment is not the default environment; for
+example, `FLT_ROUNDS` may or may not simply return its default value for the target
+instead of reading the dynamic environment, and floating-point operations may be
+optimized as if the dynamic environment were the default.  Similarly, it is undefined
+behavior to change the floating point environment in this default mode, for example
+by calling the `fesetround` function.
+C provides two pragmas to allow code to dynamically modify the floating point environment:
+
+- ``#pragma STDC FENV_ACCESS ON`` allows dynamic changes to the entire floating
+  point environment.
+
+- ``#pragma STDC FENV_ROUND FE_DYNAMIC`` allows dynamic changes to just the floating
+  point rounding mode.  This may be more optimizable than ``FENV_ACCESS ON`` because
+  the compiler can still ignore the possibility of floating-point exceptions by default.
+
+Both of these can be used either at the start of a block scope, in which case
+they cover all code in that scope (unless they're turned off in a child scope),
+or at the top level in a file, in which case they cover all subsequent function
+bodies until they're turned off.  Note that it is undefined behavior to enter
+code that is *not* covered by one of these pragmas from code that *is* covered
+by one of these pragmas unless the floating point environment has been restored
+to its default state.  See the C standard for more information about these pragmas.
+
+The command line option ``-frounding-math`` behaves as if the translation unit
+began with ``#pragma STDC FENV_ROUND FE_DYNAMIC``. The command line option
+``-ffp-model=strict`` behaves as if the translation unit began with ``#pragma STDC FENV_ACCESS ON``.
+
+Code that just wants to use a specific rounding mode for specific floating point
+operations can avoid most of the hazards of the dynamic floating point environment
+by using ``#pragma STDC FENV_ROUND`` with a value other than ``FE_DYNAMIC``.
+
 .. _crtfastmath.o:
 
 A note about ``crtfastmath.o``
Index: clang/docs/LanguageExtensions.rst
===================================================================
--- clang/docs/LanguageExtensions.rst
+++ clang/docs/LanguageExtensions.rst
@@ -3324,7 +3324,7 @@
 
    double __builtin_canonicalize(double);
    float __builtin_canonicalizef(float);
-   long double__builtin_canonicalizel(long double);
+   long double __builtin_canonicalizel(long double);
 
 Returns the platform specific canonical encoding of a floating point
 number. This canonicalization is useful for implementing certain
@@ -3332,6 +3332,28 @@
 <https://llvm.org/docs/LangRef.html#llvm-canonicalize-intrinsic>`_ for
 more information on the semantics.
 
+``__builtin_flt_rounds`` and ``__builtin_set_flt_rounds``
+---------------------------------------------------------
+
+.. code-block:: c
+
+   int __builtin_flt_rounds();
+   void __builtin_set_flt_rounds(int);
+
+Returns and sets current floating point rounding mode. The encoding of returned
+values and input parameters is same as the result of FLT_ROUNDS, specified by C
+standard:
+- ``0``  - toward zero
+- ``1``  - to nearest, ties to even
+- ``2``  - toward positive infinity
+- ``3``  - toward negative infinity
+- ``4``  - to nearest, ties away from zero
+The effect of passing some other value to ``__builtin_flt_rounds`` is
+implementation-defined. ``__builtin_set_flt_rounds`` is currently only supported
+to work on x86, x86_64, Arm and AArch64 targets. These builtins read and modify
+the floating-point environment, which is not always allowed and may have unexpected
+behavior. Please see the section on `Accessing the floating point environment <https://clang.llvm.org/docs/UsersManual.html#accessing-the-floating-point-environment>`_ for more information.
+
 String builtins
 ---------------
 
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