================ @@ -0,0 +1,301 @@ +//===- llvm/ADT/PagedVector.h - 'Lazyly allocated' vectors --------*- C++ +//-*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This file defines the PagedVector class. +// +//===----------------------------------------------------------------------===// +#ifndef LLVM_ADT_PAGEDVECTOR_H +#define LLVM_ADT_PAGEDVECTOR_H + +#include "llvm/ADT/PointerIntPair.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/iterator_range.h" +#include "llvm/Support/Allocator.h" +#include <cassert> +#include <vector> + +namespace llvm { +/// A vector that allocates memory in pages. +/// +/// Order is kept, but memory is allocated only when one element of the page is +/// accessed. This introduces a level of indirection, but it is useful when you +/// have a sparsely initialised vector where the full size is allocated upfront. +/// +/// As a side effect the elements are initialised later than in a normal vector. +/// On the first access to one of the elements of a given page, all the elements +/// of the page are initialised. This also means that the elements of the page +/// are initialised beyond the size of the vector. +/// +/// Similarly on destruction the elements are destroyed only when the page is +/// not needed anymore, delaying invoking the destructor of the elements. +/// +/// Notice that this has iterators only on materialised elements. This +/// is deliberately done under the assumption you would dereference the elements +/// while iterating, therefore materialising them and losing the gains in terms +/// of memory usage this container provides. If you have such a use case, you +/// probably want to use a normal std::vector or a llvm::SmallVector. +template <typename T, size_t PageSize = 1024 / sizeof(T)> class PagedVector { + static_assert(PageSize > 1, "PageSize must be greater than 0. Most likely " + "you want it to be greater than 16."); + /// The actual number of elements in the vector which can be accessed. + size_t Size = 0; + + /// The position of the initial element of the page in the Data vector. + /// Pages are allocated contiguously in the Data vector. + mutable SmallVector<T *, 0> PageToDataPtrs; + /// Actual page data. All the page elements are allocated on the + /// first access of any of the elements of the page. Elements are default + /// constructed and elements of the page are stored contiguously. The order of + /// the elements however depends on the order of access of the pages. + PointerIntPair<BumpPtrAllocator *, 1, bool> Allocator; + + constexpr static T *InvalidPage = nullptr; + +public: + using value_type = T; + + /// Default constructor. We build our own allocator and mark it as such with + /// `true` in the second pair element. + PagedVector() : Allocator(new BumpPtrAllocator, true) {} + PagedVector(BumpPtrAllocator *A) : Allocator(A, false) { + assert(A != nullptr && "Allocator cannot be null"); + } + + ~PagedVector() { + clear(); + // If we own the allocator, delete it. + if (Allocator.getInt()) + delete Allocator.getPointer(); + } + + // Forbid copy and move as we do not need them for the current use case. + PagedVector(const PagedVector &) = delete; + PagedVector(PagedVector &&) = delete; + PagedVector &operator=(const PagedVector &) = delete; + PagedVector &operator=(PagedVector &&) = delete; + + /// Look up an element at position `Index`. + /// If the associated page is not filled, it will be filled with default + /// constructed elements. + T &operator[](size_t Index) const { + assert(Index < Size); + assert(Index / PageSize < PageToDataPtrs.size()); + T *&PagePtr = PageToDataPtrs[Index / PageSize]; + // If the page was not yet allocated, allocate it. + if (PagePtr == InvalidPage) { + T *NewPagePtr = Allocator.getPointer()->template Allocate<T>(PageSize); + // We need to invoke the default constructor on all the elements of the + // page. + std::uninitialized_value_construct_n(NewPagePtr, PageSize); + + PagePtr = NewPagePtr; + } + // Dereference the element in the page. + return PagePtr[Index % PageSize]; + } + + /// Return the capacity of the vector. I.e. the maximum size it can be + /// expanded to with the resize method without allocating more pages. + [[nodiscard]] size_t capacity() const { + return PageToDataPtrs.size() * PageSize; + } + + /// Return the size of the vector. I.e. the maximum index that can be + /// accessed, i.e. the maximum value which was used as argument of the + /// resize method. + [[nodiscard]] size_t size() const { return Size; } + + /// Resize the vector. Notice that the constructor of the elements will not + /// be invoked until an element of a given page is accessed, at which point + /// all the elements of the page will be constructed. + /// + /// If the new size is smaller than the current size, the elements of the + /// pages that are not needed anymore will be destroyed, however, elements of + /// the last page will not be destroyed. + /// + /// For these reason the usage of this vector is discouraged if you rely + /// on the construction / destructor of the elements to be invoked. + void resize(size_t NewSize) { + if (NewSize == 0) { + clear(); + return; + } + // Handle shrink case: destroy the elements in the pages that are not + // needed anymore and deallocate the pages. + // + // On the other hand, we do not destroy the extra elements in the last page, + // because we might need them later and the logic is simpler if we do not + // destroy them. This means that elements are only destroyed only when the + // page they belong to is destroyed. This is similar to what happens on + // access of the elements of a page, where all the elements of the page are + // constructed not only the one effectively neeeded. + size_t NewLastPage = (NewSize - 1) / PageSize; + if (NewSize < Size) { + // Destruct the elements in the pages that are not needed anymore. + // Notice that we need to do this only if the constructor of the elements + // is not trivial. + if constexpr (!std::is_trivially_destructible_v<T>) { ---------------- zygoloid wrote:
I think it's fine to have the loop here for debug builds. I think it's better to be consistent, though: either have an `if constexpr` both here and in `clear()`, or in neither place. I have no preference as to which. https://github.com/llvm/llvm-project/pull/66430 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits