mstorsjo wrote: This broke on PS5 bots, like https://lab.llvm.org/buildbot/#/builders/216/builds/29677; those are configured with a triple like `x86_64-sie-ps5`, which seems to use an MSVC like C++ ABI behaviour, so I pushed a revert.
Not sure whom to CC to pull in Sony people to discuss this matter, so trying @pogo59. Can we use something like `XFAIL: target={{.*}}-windows-msvc, target={{.*}-ps4, target={{.*}-ps5` to specifically point towards the Sony PS triples that also use the MSVC C++ ABI here? The ideal would be something like `XFAIL: default-target-is-msvc-cxx-abi`, but I don't think we have that. I see triples `x86_64-scei-ps4` and `x86_64-sie-ps5` being mentioned elsewhere in Clang tests as examples of PS4/PS5 triples. https://github.com/llvm/llvm-project/pull/70991 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits