================ @@ -580,8 +580,7 @@ _storebe_i64(void * __P, long long __D) { #include <cetintrin.h> #endif -/* Some intrinsics inside adxintrin.h are available only on processors with ADX, - * whereas others are also available at all times. */ ---------------- MaxEW707 wrote:
> add comment for adcintrin.h Up to you. I felt the header names imply that `<adxintrin.h>` has adx specific intrinsics and `<adcintrin.h>` has the always available adc intrinsics. Let me know and I can add a, "/* Intrinsics inside adcintrin.h are available at all times. */", comment above `<adcintrin.h>`. > should we use the same format for adxintrin.h I didn't protect `<adxintrin.h>` since it was unprotected earlier and didn't want to introduce a behavioural change there. For `_MSC_VER` this header isn't large enough to cause the current compile-time issues with MSVC STL. For `__SCE__` the git blame here, https://github.com/llvm/llvm-project/commit/046130490f230559e8dae7d7cb4959bd04f89bb8, appears to have missed guarding this header to prevent accidental usage of these intrinsics on PS4 since Intel ADX isn't available on the PS4 Jaguar chips. https://github.com/llvm/llvm-project/pull/75992 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits