================
@@ -7,7 +7,7 @@ define i32 @test(ptr noalias %p, ptr noalias %addr) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <8 x ptr> poison, ptr 
[[ADDR:%.*]], i32 0
 ; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <8 x ptr> [[TMP0]], <8 x ptr> 
poison, <8 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr i32, <8 x ptr> [[TMP1]], <8 x 
i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr i32, <8 x ptr> [[TMP1]], <8 x 
i32> <i32 15, i32 13, i32 11, i32 9, i32 7, i32 5, i32 3, i32 1>
----------------
alexey-bataev wrote:

Same, TTI for X86 does not support strided loads, so the order is not important

https://github.com/llvm/llvm-project/pull/80310
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