huixie90 wrote:

> If you want to modify part of a bitfield unit, you need to load/store the 
> whole bitfield unit, as computed by the CGRecordLayout. This is true whether 
> you're modifying an actual field, or padding adjacent to a field. Since any 
> padding has to be adjacent to a bitfield, you can get the relevant 
> information out of the CGBitFieldInfo for that bitfield.

Hello, this is now working with the bitfield. Iterating over the field of a 
struct also gives me information about where bit fields are

https://github.com/llvm/llvm-project/pull/75371
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