farzonl wrote:

I'm concerned that you had to remove your change in `clang/lib/Headers/hlsl.h`. 
I think you did it because you needed a template definition before you could 
specialize it. My concern is that now the generic template is gated by `#if 
__HLSL_VERSION <= __HLSL_202x` which mean you should see an error at shader 
compile time if the HLSL version were 202y.

https://github.com/llvm/llvm-project/pull/134171
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