================ @@ -0,0 +1,102 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-compute -finclude-default-header \ +// RUN: -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s + +// CHECK: @[[BufA:.*]] = private unnamed_addr constant [2 x i8] c"A\00", align 1 + +RWBuffer<float> A[5][4][3][2] : register(u10, space2); +RWStructuredBuffer<float> Out; + +float foo(RWBuffer<float> Arr[3][2]) { + return Arr[1][0][0]; +} + +// NOTE: +// - _ZN4hlsl8RWBufferIfEC1EjjijPKc is the constructor call for explicit binding +// (has "jjij" in the mangled name) and the arguments are (register, space, range_size, index, name). +// - _ZN4hlsl8RWBufferIfEixEj is the subscript operator for RWBuffer<float> + +// CHECK: define internal void @_Z4mainj(i32 noundef %GI) +// CHECK-NEXT: entry: +// CHECK-NEXT: %[[GI_alloca:.*]] = alloca i32, align 4 +// CHECK-NEXT: %Sub = alloca [3 x [2 x %"class.hlsl::RWBuffer"]], align 4 +// CHECK-NEXT: %[[Tmp0:.*]] = alloca [3 x [2 x %"class.hlsl::RWBuffer"]], align 4 +// CHECK-NEXT: %a = alloca float, align 4 +// CHECK-NEXT: %b = alloca float, align 4 +// CHECK-NEXT: %[[Tmp1:.*]] = alloca [3 x [2 x %"class.hlsl::RWBuffer"]], align 4 +// CHECK-NEXT: %[[Tmp2:.*]] = alloca [3 x [2 x %"class.hlsl::RWBuffer"]], align 4 +// CHECK-NEXT: store i32 %GI, ptr %[[GI_alloca]], align 4 +[numthreads(4,1,1)] +void main(uint GI : SV_GroupThreadID) { +// Codegen for "A[4][1]" - create local array [[Tmp0]] of size 3 x 2 and initialize +// each element by a call to the resource constructor +// The resource index for A[4][1][0][0] is 102 = 4 * (4 * 3 * 2) + 1 * (3 * 2) +// (index in the resource array as if it was flattened) +// CHECK-NEXT: %[[Ptr_Tmp0_0_0:.*]] = getelementptr [3 x [2 x %"class.hlsl::RWBuffer"]], ptr %tmp, i32 0, i32 0, i32 0 +// CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Ptr_Tmp0_0_0]], i32 noundef 10, i32 noundef 2, i32 noundef 120, i32 noundef 102, ptr noundef @A.str) #6 +// CHECK-NEXT: %[[Ptr_Tmp0_0_1:.*]] = getelementptr [3 x [2 x %"class.hlsl::RWBuffer"]], ptr %tmp, i32 0, i32 0, i32 1 +// CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Ptr_Tmp0_0_1]], i32 noundef 10, i32 noundef 2, i32 noundef 120, i32 noundef 103, ptr noundef @A.str) #6 +// CHECK-NEXT: %[[Ptr_Tmp0_1_0:.*]] = getelementptr [3 x [2 x %"class.hlsl::RWBuffer"]], ptr %tmp, i32 0, i32 1, i32 0 +// CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Ptr_Tmp0_1_0]], i32 noundef 10, i32 noundef 2, i32 noundef 120, i32 noundef 104, ptr noundef @A.str) #6 +// CHECK-NEXT: %[[Ptr_Tmp0_1_1:.*]] = getelementptr [3 x [2 x %"class.hlsl::RWBuffer"]], ptr %tmp, i32 0, i32 1, i32 1 +// CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Ptr_Tmp0_1_1]], i32 noundef 10, i32 noundef 2, i32 noundef 120, i32 noundef 105, ptr noundef @A.str) #6 +// CHECK-NEXT: %[[Ptr_Tmp0_2_0:.*]] = getelementptr [3 x [2 x %"class.hlsl::RWBuffer"]], ptr %tmp, i32 0, i32 2, i32 0 +// CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Ptr_Tmp0_2_0]], i32 noundef 10, i32 noundef 2, i32 noundef 120, i32 noundef 106, ptr noundef @A.str) #6 +// CHECK-NEXT: %[[Ptr_Tmp0_2_1:.*]] = getelementptr [3 x [2 x %"class.hlsl::RWBuffer"]], ptr %tmp, i32 0, i32 2, i32 1 +// CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Ptr_Tmp0_2_1]], i32 noundef 10, i32 noundef 2, i32 noundef 120, i32 noundef 107, ptr noundef @A.str) #6 +// After this Tmp0 values are copied to %Sub using the standard array loop initializaion +// (generated from ArrayInitLoopExpr AST node) + RWBuffer<float> Sub[3][2] = A[4][1]; + +// CHECK: %[[Ptr_Sub_2:.*]] = getelementptr inbounds [3 x [2 x %"class.hlsl::RWBuffer"]], ptr %Sub, i32 0, i32 2 +// CHECK: %[[Ptr_Sub_2_1:.*]] = getelementptr inbounds [2 x %"class.hlsl::RWBuffer"], ptr %[[Ptr_Sub_2]], i32 0, i32 1 +// CHECK-NEXT: %[[BufPtr:.*]] = call {{.*}} ptr @_ZN4hlsl8RWBufferIfEixEj(ptr {{.*}} %[[Ptr_Sub_2_1]], i32 noundef 0) +// CHECK-NEXT: %[[Sub_2_1_0_Value:.*]] = load float, ptr %[[BufPtr]], align 4 +// CHECK-NEXT: store float %[[Sub_2_1_0_Value]], ptr %a, align 4 +float a = Sub[2][1][0]; ---------------- alsepkow wrote:
nit: missing indentation https://github.com/llvm/llvm-project/pull/154248 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits