https://github.com/thurstond commented:

It would be nice to land these two improvements in separate patch(es):
- Add support for non-zero shadow base in getShadowAddress()
- Big-endian support for wide shadows in loadShadowFast()

since they are general fixes, used for but not specific to SystemZ support.

https://github.com/llvm/llvm-project/pull/162195
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