haoNoQ wrote:

Maybe it makes sense to only include the Environment with the `CallEvent`, not 
the entire State. That should prevent it from rotting. (It may be necessary to 
include a few other Environment-like traits that are also safe from rotting, 
such as Objects Under Construction which is basically an Environment for a 
particularly spicy part of the AST.)

https://github.com/llvm/llvm-project/pull/160707
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