================
@@ -11619,6 +11619,44 @@ static bool evalPackBuiltin(const CallExpr *E, 
EvalInfo &Info, APValue &Result,
   return true;
 }
 
+static bool evalPshufbBuiltin(EvalInfo &Info, const CallExpr *Call,
----------------
RKSimon wrote:

I have been looking at options for using a callback mechanism for shuffle mask 
decoding - similar to what we do for binops - I've suggested this to 
@chaitanyav on #164078 and we can build on that.

https://github.com/llvm/llvm-project/pull/163148
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