================ @@ -2467,16 +2467,16 @@ float4 trunc(float4); /// group. Otherwise, the result is false. /// \param Value The value to compare with /// \return True if all values across all lanes are equal, false otherwise -_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0) +_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) ---------------- tex3d wrote:
Oh, looks like I commented too late, nevermind. https://github.com/llvm/llvm-project/pull/185757 _______________________________________________ cfe-commits mailing list [email protected] https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits
