wenju-he wrote:

spirv32-unknown-vulkan and spirv64-unknown-vulkan build success for clspv, but 
spirv-unknown-vulkan fails with `SPIR-V target requires a valid shader stage 
environment`. I have proposed a fix for the error at 
https://github.com/llvm/llvm-project/pull/197144

https://github.com/llvm/llvm-project/pull/196351
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