================
@@ -774,6 +784,27 @@ llvm::Function *CGNVCUDARuntime::makeRegisterGlobalsFn() {
Builder.CreateCall(RegisterShadow, {OffloadProfShadow});
}
+ if (!OffloadProfSectionShadows.empty()) {
+ llvm::FunctionCallee RegisterSectionShadow = CGM.CreateRuntimeFunction(
+ llvm::FunctionType::get(VoidTy, {PtrTy}, false),
+ "__llvm_profile_offload_register_section_shadow_variable");
+ for (const auto &Info : OffloadProfSectionShadows) {
+ llvm::Constant *Name = makeConstantString(Info.DeviceName);
+ llvm::Value *RegisterVarArgs[] = {
+ &GpuBinaryHandlePtr,
+ Info.Shadow,
+ Name,
+ Name,
+ llvm::ConstantInt::get(IntTy, /*Extern=*/0),
+ llvm::ConstantInt::get(VarSizeTy,
+ CGM.getDataLayout().getPointerSize()),
+ llvm::ConstantInt::get(IntTy, /*Constant=*/0),
----------------
arsenm wrote:
```suggestion
llvm::ConstantInt::get(IntTy, 0),
```
This is also called 3 times?
https://github.com/llvm/llvm-project/pull/202095
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