================
@@ -8,12 +8,35 @@ using namespace ento;
namespace {
class UseAfterLifetimeEnd : public Checker<check::EndFunction> {
public:
- void reportDanglingSource(const MemRegion *Source, ExplodedNode *N,
+ void reportDanglingSource(const MemRegion *Source, SVal Val, ExplodedNode *N,
CheckerContext &C) const;
void checkEndFunction(const ReturnStmt *RS, CheckerContext &C) const;
const BugType BugMsg{this, "UseAfterLifetimeEnd", "LifetimeBound"};
};
+class UseAfterLifetimeEndBRVisitor : public BugReporterVisitor {
+ SVal BoundVal;
+ const MemRegion *SourceRegion;
+
+public:
+ explicit UseAfterLifetimeEndBRVisitor(SVal Val, const MemRegion *Source)
+ : BoundVal(Val), SourceRegion(Source) {}
+
+ void Profile(llvm::FoldingSetNodeID &ID) const override {
+ static int X = 0;
+ ID.AddPointer(&X);
----------------
isuckatcs wrote:
Why is this `static` local variable? You could just add a random integer, or
nothing to the node and get the same result IIUC.
https://github.com/llvm/llvm-project/pull/207052
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