Thanks, David.  The build type is Debug. Today I tried removing the debug info 
(-g), the size of the executable could be cut 90%, to around 100MB, which looks 
not bad. Do you know whether there is a way to separate debug info file from 
the executable file on Linux? Mainly our code is already there, refactoring 
might require big effort.. Also, does clang support -fno-implicit-templates? if 
yes, maybe we could use it to eliminate duplicate template instances to control 
the final size. 
Date: Wed, 23 Sep 2015 16:59:04 -0700
Subject: Re: [cfe-users] optimize template-heavy project with duplicate code 
removal
From: dblai...@gmail.com
To: chen...@outlook.com
CC: cfe-users@lists.llvm.org

debug or non-debug build?
& no, for a full release build, measuring the final executable size, there's 
not much you can do with the compiler.

you can try to factor common portions out of your templates (eg: remove 
template parameters where possible - if, for example, a member function of a 
class template doesn't need all the template parameters - pull it out into a 
standalone function template that takes fewer template parameters, and call it 
from the member one)
On Wed, Sep 23, 2015 at 4:43 PM, chen xu via cfe-users 
<cfe-users@lists.llvm.org> wrote:



Hi, our project heavily uses c++ template, and the resulting executable is 
almost 1.5G Bytes, which is too big to be acceptable. Adding -O2 or -Os does 
not seem helping. Is there any way (like link option, etc) to reduce the size?  
                                          

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