Indeed, I'm aware now that my implementation needs work (Messing with the asdf cache was certainly a bad move) but I do believe in the value of being able to ship shared objects (package managers still seem to be a thing).
I'll move this to it's own project so it doesn't cause further issues on cffi though. On 6 October 2016 at 11:28, Frank Goenninger <f...@me.com> wrote: > Sorry if I missed some bit of info, but: > >> Am 06.10.2016 um 11:09 schrieb Stelian Ionescu <sione...@cddr.org>: >> >> [...] >>> So my closing question is: If I want to be able to use shared-object >>> files with my lisp libraries what is the correct asdf way for this to >>> be done? Given that: >>> - The shared-object file is not available through any package manager >>> - people should be able to just quickload the project and start working >>> - I need to support osx/linux/windows so I will be including a >>> selection of .so/dll/dylib files. >>> - Requiring every user to have a C compiler set up on their machine is >>> not acceptable. >> >> Requiring those who compile the app to have a C compiler is the reality of >> today's operating systems, whether you find it palatable or not. >> If you decide to fight against this you'll probably end up creating more >> problems than you solve, and for little gain. > > Hm - I’d just use dlopen, dlsym (or the like on Windows) to load the shared > library and access functions etc. That’s what CFFI does - so why not use it. > This doesn’t require a C compiler. You’d need CFFI though, not only ASDF. Or > just mimic (read: reimplement) the CFFI functionality. > > ;; Frank > > > > >