> Well I suppose its that same lost feeling you get when developing a lot > of script based languages, but more so in the case of Flash since there > is very little debug information that you can rely on. This is heighted > when you move flash to an environment (plug-in runtime) where the debug > window is not available.
Have you tried the Debug player (and plug-in) with remote debugging? It comes with Flash (look under the Players folder). You can run a Flash program in the browser, and still use the debugger in Flash to debug. There are other tools to debug in the runtime environment as well: object browsers like ioDebug. However, most of the time I just use the simplest debug method: insert 'trace' statements (or 'alert' & 'CFOUTPUT'). > The new XML apis haven't exactly been a barrel of laughs > either, with some major glaring bugs in its implementation, we have > found some cement to plug the holes. I agree Flash 5's XML implementation was less than perfect, some of the functions were implemented in ActionScript and were slow. The good news is, Flash MX's XML engine is rewritten from scratch and is implemented natively - it is extremely fast. Dave Yang - Quantumwave Interactive Inc. Toronto, Ontario, Canada http://www.quantumwave.com - You are subscribed to the CFUGToronto CFTALK ListSRV. This message has been posted by: "Dave Yang" <[EMAIL PROTECTED]> To Unsubscribe, Please Visit and Login to http://www.CFUGToronto.org/ Manager: Kevin Towes ([EMAIL PROTECTED]) http://www.CFUGToronto.org/ This System has been donated by Infopreneur, Inc. (http://www.infopreneur.net)
