I am pretty sure the following code will load all CFCs into memory.

<cfscript>
        utils = CreateObject("component",
"CFIDE.componentutils.cfcexplorer");
        cfcs = utils.getcfcs();
        for(itr = 1; itr lte ArrayLen(cfcs); itr = itr +1)
                WriteOutput(utils.getcfcinhtml(cfcs[itr].name));
</cfscript>

-Matt

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
On
> Behalf Of charles arehart
> Sent: Monday, May 13, 2002 9:41 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [CFTALKTor] MX Preview Release DB Problems
> 
> Just want to say that that "first hit" penalty you refer to has 2
aspects
> that may mitigate somewhat the pain:
> 
> - only the very first time the code is hit (after the template is
created
> or
> edited) will the pain of compiling be suffered. This could be a matter
of
> seconds. Hopefully, Macromedia may come out with something (as is
> available
> in the JSP world) to pre-compile templates so that end users don't
suffer
> that penalty.
> 
> - after a CFMX server restart, there will be another minor "penalty"
the
> first time someone accesses the template when it's loaded into CF.
This
> should be just a matter of milliseconds, though how many will depend
on
> the
> size of the template and the speed of the server, etc. From then on,
there
> should no longer be any penalty.
> 
> Both of these issues could maybe be addressed by having a suite that
runs
> through your code overnight to cause it to be compiled/loaded after a
> server-restart (assuming you restart each night).
> 
> There may be other tricks we come all up with. :-)
> 
> Then, too, just as was true with CF5 and before, the very first
template
> run
> after restart also seems to incur a little penalty. I've always
noticed
> it,
> but I've now proven it. It's only about 700 milliseconds in my
testing,
> but
> again if someone wanted to guarantee that a use didn't see that, you'd
> want
> something to be fired after a restart. Ay cf template would do. In a
prod
> env, this could be a CHSCHEDULEd thing.
> 
> /charlie
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On
> > Behalf Of Steve Budan
> > Sent: Monday, May 13, 2002 9:55 AM
> > To: '[EMAIL PROTECTED]'
> > Subject: RE: [CFTALKTor] MX Preview Release DB Problems
> >
> >
> > Well not that particular problem. Most (ok all) of my problems have
been
> > self inflicted. I uninstalled and reinstalled a couple of times :-(
> >
> > I'm not liking the speed and debug info. The speed I hope is
> > related to the
> > "preview" status of CFMX and that its running on a pokey testing
> machine.
> > That "first hit" is brutally long.
> >
> > The debug info, well I guess I like the "classic" look, but I have
> trouble
> > finding info. I also seem to get references to non-existing lines
> > in pages.
> >
> > Steve Budan
> >
> >
> > -----Original Message-----
> > From: John Jonathan Kopanas [mailto:[EMAIL PROTECTED]]
> > Sent: Saturday, May 11, 2002 2:38 PM
> > To: [EMAIL PROTECTED]
> > Subject: [CFTALKTor] MX Preview Release DB Problems
> >
> >
> > Does anyone know what CF MX ODBC Server/Agent services do?  Might
won't
> > startup on my MX preview release.  At the same time when I go
> > into CF admin
> > and verify the DB connections all of them come back with an error.
Is
> > anyone else having this problem with the newest release of MX?  Any
> tips?
> > :-)  Thanks.
> >
> > -
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