Thank you for the hint on py2app. This would work for some of the things I do, but it does not handle cross-system builds: mac, linux, windows. There is also py2exe which would handle the windows side. One of my problems is that on the linux side, I do not have admin rights on the boxes. So, all of my stuff needs to be built in a personal sandbox and set PYHTONPATH to point to it. I just want some "unified" build process for wxPython applications: check out soucre (on target system), config, build (drinnk coffe, read blogs, etc..), deploy.
Enzo
On 4/13/06, Robin Dunn <[EMAIL PROTECTED]> wrote:
Enzo,
I'm not sure if this is the same thing you are thinking about, but have
you tried the py2app tool? It can make an app bundle containing
everything that a Python based app will need, including wxPython and
etc. if needed.
Robin
Philippe Bossut wrote:
> Hi Enzo,
>
> We're not using XCode to build Chandler so I'm not sure we'd be able to
> help you very effectively with your project. Best would be to ask the
> help of the wxPython community directly. Turns out that Robin (Mr.
> wxPython himself) is also part of the Chandler community so I hope he'll
> hear your call... :)
>
> Cheers,
> - Philippe
>
> Marc Colosimo wrote:
>> I've been a lurker on this list for some time and have occasionally
>> used Chandler. I use Python almost exclusively at work, but not for
>> GUI stuff. I am really impressed with Chandler's distribution and use
>> of wxPython.
>>
>> I think it would be great to roll out a branch for people to use to
>> build wxPython GUI applications. I use OS X mostly, sometimes Linux
>> (and Windows when forced). If I wanted to make something using
>> wxPython and have other people use it, it is a pain. I quickly looked
>> over how the OS X app bundle was made and it seems very interesting
>> but possible over kill.
>>
>> What I would like to see (even help with) is a build system for
>> wxPython apps (plus and minus python). The OS X app has python 2.4
>> built-in and linked to the build Framework path (otool -L python). A
>> better solution is discussed here: <
>> http://developer.apple.com/documentation/MacOSX/Conceptual/BPFrameworks/Tasks/CreatingFrameworks.html
>> <http://developer.apple.com/documentation/MacOSX/Conceptual/BPFrameworks/Tasks/CreatingFrameworks.html >>
>>
>> This uses xCode and I haven't found a pure gcc solution (what flag to
>> set), nor can I find how you guys built this.
>>
>> Basic parts: wxWidget, wxPython, application, util, ...
>>
>> Enzo
>>
>> (I accidentally sent this to the old dev list)
>> ------------------------------------------------------------------------
>>
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