CSE 477 Capstone Presentations
This year, the CSE 477 capstone course focused on technologies for low resource 
environments.  Four teams worked on projects related to improving agriculture 
and education in the developing world.  The final presentations and demo 
session will take place 3:30-5:30 pm, Wednesday, June 3, in CSE 691.
For more information, please contact Richard Anderson,  Anderson at 
cs.washington.edu
Projects:
Low-cost digital controller for managing recharging of Lead-Acid batteries
The goal of the project is to design a low-cost digital controller that can 
manage the recharging of batteries by multiple types of sources, while 
providing ?clean?, efficient power to other devices.  The primary use of this 
device is for areas with little to no consistent electrical power where 
Lead-Acid type car batteries are used at temporary sources of power.  An 
example application would be in video based education where a television and 
DVD is set up to allow a facilitator to present educational content.  The 
device will be able to use a Car Battery to power a range of Audio, Video, or 
other equipment, giving the user information on how much time the load can be 
powered.
DG Navigator

Digital Green (DG) is a research project started by Microsoft Research India 
that uses facilitated video instruction to teach and encourage sustainable 
farming practices in rural India.  The DG Navigator is a ?smart? remote control 
that assists the facilitator who is showing the video by providing prompts 
synchronized with the DVD and recording basic data about the show.  The DG 
Navigator is a custom device that replaces the DVD remote control.  The device 
has 12 dedicated buttons to control the DVD player, an SD card reader/writer, 
an LCD screen, and a vibrating motor to alert the facilitator when a message is 
on the LCD.  During the video screening, questions are written to the LCD 
screen prompting the facilitator to pause the video and interact with the 
audience.  The device records every button press and writes this data to a log 
file on the SD card.  This log file allows the researchers to track which 
videos have been played and when the videos were paused by the facilitator to 
interact with the audience.
Multilearn
MultiLearn builds upon prior research in shared computing by using multiple 
numeric keypads as input devices for educational games and dividing a single 
computer screen into sections corresponding to each student. This setup, 
individual USB keypads and corresponding split screen display provides equal 
access to the technology, allows students to access personalized and adaptively 
calibrated content, and lets students simultaneously participate at their own 
skill level. http://change.washington.edu/projects/multilearn
Automated Community Radio
Much of the developing world is plagued by poverty and a lack of infrastructure 
which acts to perpetuate the poverty by restricting the peoples' ability to 
trade. Most farmers have no means of advertisement for their goods on a 
macroscopic level, and hence they must advertise via word of mouth. This 
generally restricts trading to a local level. To this end we have devised an 
automated community radio system utilizing radios, cellphones, and a laptop.  
The content of this station comes from users who call via cell phones.  Users 
interact with a touch-tone interface to place advertisements to a specific cell 
phone which connects with the laptop via bluetooth connectivity. The laptop 
stores the  messages and uses a queuing algorithm to create a radio stream. 
This stream is sent to the FM transmitter, the amplifier circuit, and is then 
finally broadcasted.  There is an administrative touch-tone interface as well 
to support added features such as immediate emergency broadcasts.  A graphical 
user interface has been developed to allow the administrator to setup a 
prioritized category system and play schedule for increased functionality.
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