I've seen about two dozen schemes for representing apl as ascii. I
imagine we could do the same thing in reverse?

Thanks,

-- 
Raul

On Thu, Feb 27, 2014 at 4:56 PM, Skip Cave <[email protected]> wrote:
> Just my two cents worth...
>
> As an old APL (occasional) programmer, I always wanted a way to flip a
> switch in the J editor and turn J's 2-character primitives into APL
> characters (where appropriate), and either leave J's unique verbs alone,
> have the community decide on an appropriate single glyph, or let me pick a
> symbol for those myself. Then I could always flip that switch in the editor
> back, and see the actual J code, any time I wanted.
>
> For me, it was never about how many characters I had to type. It was about
> what I saw, when I looked at the code. IMHO, the APL single glyphs just
> made the functionality of programs much easier to grasp as I read through
> them.
>
>  If I am entering code and the switch was in APL mode, I could just type
> the actual J 2-character primitives, and the one-character APL symbol would
> appear on the screen.
>
> When sending code around, I can always send the normal ASCII J
> representation (like sending the compiled binaries of a program), and the
> receiver of the code would have the option of looking at the J code in its
> native form, or viewing the APL-like symbols.
>
> I'm sure this plan has many (undiscovered by me) flaws, but it is my
> dream...
>
> Skip
>
>
>
> Skip Cave
> Cave Consulting LLC
>
>
> On Thu, Feb 27, 2014 at 1:03 PM, Don Guinn <[email protected]> wrote:
>
>> This discussion started out on using APL characters as executable in J. I'm
>> not sure I would want to make many equivalences between APL symbols and J
>> primitives; however, representing APL characters and international
>> characters gets into the way J handles these characters with the character
>> types literal, unicode and UTF-8.
>>
>> Those not interested bail out now as the rest is kind of boring, but my
>> soap-box.
>>
>> About the time mini-computers and personal computers became common 7-bit
>> ASCII was well-established standard. But since by this time computers had
>> standardized on 8 bits to the character. This extra bit allowed for
>> supporting international characters and still fit in the byte. In addition,
>> APL used those extra characters to support APL characters. But this lead to
>> confusion since those characters varied between countries and systems.
>>
>> Unicode was created to attempt to clean this mess up. It took the 7-bit
>> ASCII and a fairly accepted version of the 8-bit version of extended ASCII
>> and added leading zeros up to 32 bits. Now there is all kinds of room to
>> support many languages in a compatible manner.
>>
>> Enter UCS Transformation Format, in particular UTF-8. There are many
>> problems with Unicode as it made ASCII files much larger and take longer to
>> send over slow communications lines. And there is the endian issue between
>> different computers. UTF-8 is an ingenious technique to compress unicode in
>> a manner that is completely compatible with 7-bit ASCII. The endian problem
>> is eliminated. It is not compatible with 8-bit ASCII extensions. 7-bit
>> ASCII text looks identical to UTF-8 text. The 8-bit ASCII extensions text
>> does not. Those characters become two bytes each using the UTF-8
>> compression algorithm.
>>
>> J converts literal to unicode by simply putting a zero byte in front
>> extending it to the the 16-bit version of Unicode implemented in Windows
>> and Unix. This is perfectly valid as the numeric values of the first 256
>> Unicode letters match the 8-bit ASCII extension. UTF-8 assumes that
>> _128{.a. characters in literal are used in the compression algorithm. That
>> they do not represent extended ASCII. But J treats UTF-8 as literal making
>> it impossible to tell if those characters represent extended ASCII or UTF-8
>> compression.
>>
>> UTF-8 is a compressed version of Unicode that J fits in literal. J treats
>> literal as 8-bit extended ASCII when combining and converting to/from
>> unicode (wide). It treats literal as UTF-8 when entered from the keyboard
>> and displayed. Got a bit of an inconsistency here.
>>
>>    U =: 7 u: u =: 'þ'
>>
>>    3!:0 u   NB. u is literal
>>
>> 2
>>
>>    3!:0 U   NB. U is unicode
>>
>> 131072
>>
>>    #u       NB. u takes 2 atoms
>>
>> 2
>>
>>    #U       NB. U takes 1 atom
>>
>> 1
>>
>>    'abc',u  NB. ASCII literals catenate with UTF-8
>>
>> abcþ
>>
>>    'abc',U  NB. ASCII literals catenate with unicode
>>
>> abcþ
>>
>>    u,U      NB. UTF-8 literals do not catenate well with unicode
>>
>> þþ
>>
>>    a.i.u,U  NB. Here we have þ in two forms
>>
>> 195 190 254
>>
>> So, when programming in J one must never mix UTF-8 and unicode without
>> being extremely careful and aware of what can happen. It is easiest to use
>> ASCII and UTF-8 together. Not a problem as one cannot get any unicode into
>> J without specifically converting to unicode using u: .
>>
>> The alternative is to make sure all text that might contain UTF-8 is
>> converted to unicode. That can be difficult at times.
>>
>> The trouble with mixing ASCII and UTF-8 is that J primitives work on the
>> atoms of literal. Any UTF-8 are treated as 8-bit extended ASCII. Counting
>> characters and reshaping fail with UTF-8. Searching for UTF-8 characters is
>> harder. An example of a failure character counting with UTF-8 is the
>> displaying of boxed literals.
>>
>>    <u
>>
>> +--+
>>
>> |þ|
>>
>> +--+
>> Notice that þ is treated as two characters but displays as one.
>>
>> I choose to make sure everything that might contain UTF-8 is run through 7
>> u: which will convert it unicode if it contains any UTF-8 or it leaves it
>> literal otherwise. Now all the J primitives work as expected. A character
>> fits in an atom. I never worry about the possibility of UTF-8 characters
>> being garbled. When I'm through, simply convert my final result back to
>> UTF-8.
>> ----------------------------------------------------------------------
>> For information about J forums see http://www.jsoftware.com/forums.htm
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

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