If "swarm" is similar to what I understand as "Agent-based" simulation, I think J could be very suitable to it. However, the best proof in cases like this is an existence proof. Perhaps if I ever get my agent-based poker simulation ready for prime-time, we'll have such a proof.
On Sun, Aug 2, 2015 at 11:14 AM, robert therriault <[email protected]> wrote: > The entire paper on the Buzz swarm language can be found here: > http://arxiv.org/pdf/1507.05946v2.pdf > This paper gives an overview on the hierarchy used to go from individual > robots to robots as swarms. It is interesting that they based their robot > instructions on procedural languages, since it seems a more natural fit to > functional languages such as J. Apparently, their claim is that procedural > languages are easier to understand. > > Cheers, bob > > On Jul 30, 2015, at 1:12 PM, Don Guinn <[email protected]> wrote: > > > I think swarm programming is an another ambiguous buzzword like > "database", > > "cloud computing" and "pornography". We have an intuitive sense as to > what > > it should be but really can't be sure. Searching the web gave all sorts > of > > definitions. But doesn't J already have constructs to perform swarm > > programming? Each (&.>) is a bottoms up construct, and Outfix (\.) allows > > for interaction with neighbors. Even Rank can give a bottoms up approach. > > ---------------------------------------------------------------------- > > For information about J forums see http://www.jsoftware.com/forums.htm > > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > -- Devon McCormick, CFA ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
