If "swarm" is similar to what I understand as "Agent-based" simulation, I
think J could be very suitable to it.  However, the best proof in cases
like this is an existence proof.  Perhaps if I ever get my agent-based
poker simulation ready for prime-time, we'll have such a proof.


On Sun, Aug 2, 2015 at 11:14 AM, robert therriault <[email protected]>
wrote:

> The entire paper on the Buzz swarm language can be found here:
> http://arxiv.org/pdf/1507.05946v2.pdf
> This paper gives an overview on the hierarchy used to go from individual
> robots to robots as swarms. It is interesting that they based their robot
> instructions on procedural languages, since it seems a more natural fit to
> functional languages such as J. Apparently, their claim is that procedural
> languages are easier to understand.
>
> Cheers, bob
>
> On Jul 30, 2015, at 1:12 PM, Don Guinn <[email protected]> wrote:
>
> > I think swarm programming is an another ambiguous buzzword like
> "database",
> > "cloud computing" and "pornography". We have an intuitive sense as to
> what
> > it should be but really can't be sure. Searching the web gave all sorts
> of
> > definitions. But doesn't J already have constructs to perform swarm
> > programming? Each (&.>) is a bottoms up construct, and Outfix (\.) allows
> > for interaction with neighbors. Even Rank can give a bottoms up approach.
> > ----------------------------------------------------------------------
> > For information about J forums see http://www.jsoftware.com/forums.htm
>
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
>



-- 
Devon McCormick, CFA
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

Reply via email to