Hey David,

If you have put it into the addons library, perhaps the version number in the 
manifest has not been updated. I believe the addon library uses a change to the 
version number as a way to trigger the signal to update, but in your case I 
don't see the original freeglut at all, so maybe it would need a version number 
to begin the process. Or as Raul suggests, you are expecting it to be grabbed 
from github?

Cheers, bob

> On Mar 13, 2019, at 2:59 PM, Raul Miller <[email protected]> wrote:
> 
> I don't see that in the package manager - is
> https://github.com/jsoftware/graphics_freeglut the right place to pull
> it from?
> 
> Do you have any examples or docs?
> 
> (Historically, I've always tried to avoid using glut when using
> opengl, but I guess I need to take what I can get...)
> 
> Thanks,
> 
> -- 
> Raul
> 
> On Wed, Mar 13, 2019 at 4:01 PM David Mitchell <[email protected]> wrote:
>> 
>> Perhaps you would be interested in my new addon, graphics/freeglut.
>> 
>> It demos one way to use freeglut and OpenGL with J.
>> 
>> On 1/30/2019 17:13, Raul Miller wrote:
>>> Yeah, ... a lot of the stuff we relied on got "deprecated" without us
>>> getting replacements deployed.
>>> 
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