Dave Puchyr wrote:

> I was able to build embedded versions of 0.5.0b1 with the c++
> compilers and configurations detailed below.

  What is the point of this?  I mean, by don't you build Cherokee with
  a C compiler and your handler with C++.  As far as you get a
  dynamic library with the needed symbols, it should work.

> The diffs to make the builds work are also below.  The diffs aren't
> ready for prime time but do produce working servers, albeit
> minimally tested.

  I have been applying some of those change for an hour or some.  Some
  of them are non-senses for me: castings over previous castings,
  castings to its type, etc.

> The bulk of the diffs deal with replacing the variable/data members
> names "new", "template", "true", and "false", which are all reserved
> words in c++, and explicitly casting pointers.

  Are "false" and "true" a problem for the C++ compiler? Could we add
  a conditional define to typedef cherokee_boolean_t to the C++ bool?

> Alo, I'll send you the diffs as an attachment.

  Sweet!

  Thanks Dave


  PS: I'm committing some of your changes now.

--
Greetings, alo.
http://www.alobbs.com

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