I seem to recall something about pthreads under Windows 64-bit [I am sorry, I don't remember exactly what they were; I have deleted those emails].
I have done a little Internet browsing, and I seem to have located win64 implementation of pthreads as used by the Blender.org people. I did download and run Blender Win64 and there wasn't any problems with it in this context --as far as i could see, Anyway, here is the link: https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/pthreads/ While I couldn't do it myself, even if my life depended on it; I hope someone can make use of this --and use win64 build environment Belnder people use-- to build a Cherokee Win64. Cheers, Adem _______________________________________________ Cherokee mailing list [email protected] http://lists.octality.com/listinfo/cherokee
