I seem to recall something about pthreads under Windows 64-bit [I am 
sorry, I don't remember exactly what they were; I have deleted those 
emails].

I have done a little Internet browsing, and I seem to have located win64 
implementation of pthreads as used by the Blender.org people.

I did download and run Blender Win64 and there wasn't any problems with 
it in this context --as far as i could see,

Anyway, here is the link:

https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/pthreads/

While I couldn't do it myself, even if my life depended on it; I hope 
someone can make use of this --and use win64 build environment Belnder 
people use-- to build a Cherokee Win64.

Cheers,

Adem
_______________________________________________
Cherokee mailing list
[email protected]
http://lists.octality.com/listinfo/cherokee

Reply via email to