Matthew Welland wrote:
On Tuesday 13 June 2006 16:50, Brandon J. Van Every wrote:
  
My aim is to have Chicken Scheme be the best possible Scheme or
Lisp solution for any Windows OpenGL game developer.
    

This sounds very very cool. I look forward to seeing it. Will your OpenGL 
binding be built on the existing one or will it start from scratch?
  

That depends on how it is.  :-)  Especially on Windows.  I won't feel constrained by it.  There are things like Glee to consider, which I wouldn't feel constrained by either.


Cheers,
Brandon Van Every



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